Home News Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares Unveils Split Fiction Insights in Interview

by Zoe Apr 14,2025

Josef Fares Unveils Split Fiction Insights in Interview

Josef Fares, the visionary leader of Hazelight Studios, recently provided crucial insights into their much-anticipated project, *Split Fiction*, during an enlightening interview. Fares reiterated the studio's unwavering commitment to steering clear of live-service models and eschewing microtransactions, firmly stating:

"We're not going public. No microtransactions. We focus solely on delivering great gaming experiences."

In a detailed conversation with MinnMax, Fares revealed that the central storyline of *Split Fiction* is designed to captivate players for approximately 12-14 hours, mirroring the engaging runtime of their previous hit, *It Takes Two*. For those looking to delve deeper, the inclusion of optional missions and additional content extends the gameplay experience to a fulfilling 16-17 hours.

While Hazelight has carved a niche in crafting exceptional co-op experiences, Fares hinted at the potential exploration of single-player narratives in future endeavors. He also disclosed that the development budget for *Split Fiction* is double that of *It Takes Two*, yet the studio remains steadfast in its decision to avoid post-launch DLC, ensuring that all features are available to players from the get-go.

Mark your calendars, as *Split Fiction* is set to launch globally on March 6th, available on PC, PS5, and Xbox Series X|S platforms. This release promises another immersive journey from Hazelight Studios, dedicated to delivering unparalleled gaming experiences without the clutter of microtransactions or live-service demands.