It\\'s worth recalling that Helldivers 2 has set a new benchmark as the fastest-selling PlayStation Studios game ever, with a staggering 12 million copies sold within just 12 weeks. This record is likely to remain unchallenged by any first-party Sony-developed game. Since its explosive launch, the game has navigated through significant challenges, including a controversial reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often in conflict with the game itself due to various nerfs and buffs that were either too extreme or not sufficient.

Throughout these turbulent times, Arrowhead has had to adapt to a larger and more mainstream audience than ever before. Now, 14 months after Helldivers 2\\'s release on PC and PlayStation 5, the question arises: how does Arrowhead look back on these events? Have they finally mastered the demanding dynamics of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to interview Alex Bolle, the production director of Helldivers 2.

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Home News Arrowhead Aims for Helldivers 2 Longevity, Considers Warhammer 40,000 Collaboration

Arrowhead Aims for Helldivers 2 Longevity, Considers Warhammer 40,000 Collaboration

by Noah May 26,2025

The triumph of Helldivers 2 continues unabated, as it has just clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of five nominations. These accolades mark the culmination of a stellar awards season for the Swedish developer Arrowhead, underscoring a remarkable year for the studio.

It's worth recalling that Helldivers 2 has set a new benchmark as the fastest-selling PlayStation Studios game ever, with a staggering 12 million copies sold within just 12 weeks. This record is likely to remain unchallenged by any first-party Sony-developed game. Since its explosive launch, the game has navigated through significant challenges, including a controversial reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often in conflict with the game itself due to various nerfs and buffs that were either too extreme or not sufficient.

Throughout these turbulent times, Arrowhead has had to adapt to a larger and more mainstream audience than ever before. Now, 14 months after Helldivers 2's release on PC and PlayStation 5, the question arises: how does Arrowhead look back on these events? Have they finally mastered the demanding dynamics of live-service gaming? Following their successful collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

To delve deeper into these questions, IGN had the opportunity to interview Alex Bolle, the production director of Helldivers 2.