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Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy
  • Platform:Android
  • Version:0.1.2
  • Size:87.7 MB
  • Developer:boypipz
3.1
Description

Welcome to an exciting new world of strategic gameplay with our **SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator**! We're thrilled to be in **EARLY ACCESS** and deeply grateful for your support as we continue to develop this immersive experience.

Dive into a **Casual Realistic Endless Defense** game where you'll build and manage your base, tackle survival challenges, and thrive in a dynamic sandbox environment. Your mission is to transform your zone into a secure fortress, rescue and care for civilians, or evacuate them for their ultimate safety. Enhance the quality of life for your population, while strategically eliminating threats including foes and infected, using a diverse range of units, vehicles (currently in development), buildings, and weapons. Face randomized events, from minor incidents to catastrophic disasters, all manageable from the convenience of your mobile device.

Experience **SANDBOX Gameplay at Your Fingertips**, inspired by the likes of Survival Colony and other renowned RTS and Sandbox Simulation games on PC, now with survival elements tailored for mobile play.

To ensure an enjoyable experience, your device should meet the following minimum specifications:

  • DEVICE: Oppo A5S, or an equivalent or better model
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

v0.1 Released!

We're excited to introduce the first version of our **Endless Defense Outpost/Base Building Survival RTS SANDBOX**:

  • Functionality and logic for units and buildings
  • An ever-growing zombie horde that accelerates with each kill
  • Management of civilians, workers, and builders
  • Resource collection mechanics and requirements
  • Saving and managing units, buildings, and resources
  • A trusty main sentry gun with upgrade levels
  • A simple basic research tree
  • A tactical command system for units

WIP v0.2 to be Released:

We're hard at work on the next update, and we need your input to fix reported bugs! Here's what you can look forward to:

  • Improvements to early features
  • Introduction of civilian and military vehicles
  • Random interactive events including civilian rescue operations, helicopter crashes, and essential resource drops
  • Enhanced main sentry gun upgrades and features
  • Collecting player suggestions for future updates

Not Started Yet v0.3 Release:

Future plans include:

  • More bug fixes based on player feedback
  • Civilian & VIP rescue operations
  • Expedition features
  • In-depth research trees and upgrades
  • Unit gears and individual customization
  • Explosives including artillery, grenade launchers, and rockets
  • Manned and unmanned emplacements
  • A population mood system reflecting happy and sad states

Not Started Yet v0.4 Release:

Expanding sandbox options:

  • Adjustable grid sizes
  • Customizable starting units and resources
  • New enemy variants and otherworldly species
  • Improved enemy pathing and logic
  • Introduction of human raiders
  • A unit cover system

Not Started Yet v0.5 Release:

We'll be focusing on:

  • Art and animation improvements and reworks
  • FPS performance optimization
  • Random events during expeditions

Not Started Yet v0.6 Release:

Future enhancements will include:

  • A weather system
  • A day and night cycle
  • A quarantine facility
  • An infection system

Miscellaneous features we're looking to implement include unit and theme customizations, and much more as we envision the full scope of this project. Rest assured, it's not finished until I'm satisfied with every aspect of this game. Thank you for your continued support!

Known Issues/Bugs:

We're aware of the following issues and are working to resolve them:

  • Walls and defenses may appear doubled or tripled after loading a saved game, making them super sturdy (almost like a certain future president's dream wall)
  • Zombies and infected become super fast at 5000 kills and 1000 evacuations upon continuing a saved game
  • Low FPS on the main menu (we're investigating but it's not a priority at the moment; apologies for the inconvenience)
  • Large install size due to uncompressed frames used for smooth and clear how-to-play animations
  • (Priority) Rescued survivors in holding disappear when continuing a saved game; the workaround is to evacuate them on the chopper before quitting or exiting the game
  • Already dead single units come back to life upon continuing a saved game
  • Workers and builders count reset to 4/5 upon continuing a saved game
  • Builders sometimes get stuck on building something invisible, though they can still work on the latest build and unbuild command
  • Builders may get stuck between built walls; use the finger tool in utilities options to interact with the units
  • Workers occasionally wander off; toggle the collection tool to get them back to work

Tags : Strategy

Till you Last: Safe Zone Screenshots
  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
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