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战舰:1999年和SoulFrame的目标是展示应该如何完成现场服务游戏

by Julian Feb 20,2025

Warframe的创建者Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be DoneDigital Extremes,在Tennocon 2024上推出了他们流行的免费游戏标题和即将到来的幻想MMO SoulFrame的新内容。该公告包括GamePlay揭示了Ceo Steve Sinclair关于CEO史蒂夫·辛克莱(Steve Sinclair)的意见现场服务游戏的现状。

战舰:1999年 - 到达2024年冬天

Protoframes,Infestation和一个男孩乐队?

TennoCon 2024 showcased a gameplay demo for Warframe: 1999, a significant departure from the series' established sci-fi setting. The expansion transports players to the Infestation-ravaged Höllvania, where they control Arthur Nightingale and his Protoframe, a precursor to the Warframes we know. The mission: find Dr. Entrati before New Year's Eve. Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be DoneThe demo highlighted Arthur's Atomicycle, intense combat against proto-infested enemies, and an unexpected encounter with a 90s boy band (yes, really!). The demo's soundtrack is now available on the Warframe YouTube channel. ### Meet the Hex Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be DoneThe Hex, Arthur's team, comprises six unique characters. While only Arthur is playable in the demo, the expansion introduces a romance system, allowing players to build relationships with Hex members via "Kinematic Instant Message," potentially leading to a New Year's Eve kiss. ### Warframe Animated Short Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be DoneDigital Extremes is collaborating with The Line animation studio (known for Gorillaz music videos) on an animated short film set in the world of Warframe: 1999. Details are scarce, but the short is slated for release alongside the expansion. Soulframe Gameplay Demo ----------------------- ### An Open-World Fantasy MMO Experience 数字极端揭示了现场灵魂框架演示,揭示了故事和游戏细节。玩家扮演一个特使的角色,负责清洁颂歌的ALCA。 Warsong Prologue介绍了游戏的世界和更慢,有条不紊的近战战斗。 Nightfold是个人轨道,是制作,与NPC互动甚至抚摸狼山的枢纽。

盟友和敌人在等待

Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be Done玩家将遇到祖先 - 具有独特游戏优势的能力的精神。例如,老鼠女巫Verminia有助于制作和化妆品升级。敌人包括尼姆罗德(Nimrod),强大的闪电敌人和不祥的布罗米斯(Bromius),在演示的结论中取笑。

SoulFrame发行

Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be Donesoulframe目前处于封闭的alpha阶段(灵魂框架的前奏),今年秋天有更广泛的访问计划。

数字极端首席执行官在现场服务游戏的过早灭亡中


仓促遗弃的危险

Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be Done在2024年Tennocon的VGC访谈中,数字极端首席执行官史蒂夫·辛克莱(Steve Sinclair)对主要出版商过早放弃了现场服务的担忧,这是由于最初的表现问题。他强调了这些游戏的重大投资以及由于球员数量波动而放弃它们的有害影响。

Warframe: 1999 and Soulframe Aim to Show How Live Service Games Should Be DoneSinclair引用了国歌,同步和Crossfire X作为游戏的示例,过早地关闭了游戏。相比之下,Warframe十年来的成功证明了通过一致的更新和社区参与获得长期实时服务成功的潜力。数字极端旨在避免使用灵魂框架重复过去的错误(例如取消了令人惊叹的永恒之列)。