Dive into the world of 3D art with our comprehensive toolset designed for sculpting, painting, and creating in three dimensions. This trial version offers a taste of what's possible, with a one-time permanent in-app purchase to unlock the full suite of features. Here's what you can expect in the trial:
- Undo/redo limited to 4 actions
- One layer per object
- No export capabilities
- Limited internal project management (cannot re-open project)
Sculpting Tools
Unleash your creativity with an array of sculpting tools at your fingertips. From clay and flatten to smooth and mask, a variety of brushes allow you to shape your creation with precision. For those into hardsurface modeling, our trim boolean cutting tool offers options like lasso and rectangle shapes to refine your work.
Stroke Customization
Tailor your strokes with customizable parameters such as falloff, alphas, tilings, and pencil pressure. Save and load your tool presets effortlessly, ensuring your workflow remains smooth and efficient.
Painting Tools
Bring your sculptures to life with our vertex painting capabilities, allowing you to adjust color, roughness, and metalness. Easily manage all your material presets for a seamless creative process.
Layers
Enhance your iterative process by recording both sculpting and painting operations in separate layers. This feature allows for easier adjustments and refinements during your creation journey.
Multiresolution Sculpting
Enjoy a flexible workflow by switching between multiple resolutions of your mesh. This allows you to refine your work at different levels of detail.
Voxel Remeshing
Quickly remesh your creations to achieve a uniform level of detail. Ideal for sketching rough shapes at the beginning of your project.
Dynamic Topology
Refine your mesh locally under your brush for automatic detail enhancement. The beauty of this feature is that your layers will be automatically updated, preserving your work.
Decimate
Optimize your mesh by reducing the number of polygons while retaining as much detail as possible.
Face Group
Segment your mesh into subgroups for more controlled editing with the face group tool.
Automatic UV Unwrap
Utilize face groups to control the UV unwrapping process, ensuring your textures are applied efficiently.
Baking
Transfer vertex data such as color, roughness, metalness, and small-scale details into textures. Conversely, convert texture data back into vertex data or layers for versatile creation.
Primitive Shape
Start your projects from scratch with primitive shapes like cylinders, toruses, tubes, and lathe objects, streamlining your initial design process.
PBR Rendering
Experience stunning PBR rendering with default lighting and shadows. Switch to matcap for traditional sculpting shading when needed.
Post Processing
Enhance your visuals with features like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping.
Export and Import
Once unlocked, export and import your projects in formats like glTF, OBJ, STL, or PLY, ensuring compatibility with other software.
Interface
Navigate easily with our user-friendly interface, optimized for mobile use. Customize your workspace to suit your creative needs.
What's New in the Latest Version 1.90
Last updated on Apr 18, 2024:
- remesh: quad remeshers now keep hidden faces
- voxel: fix voxel remesh when hidden faces are present
- voxel: fix crash sometimes happening due to layers
- smooth: add screen painting smoothing if paint intensity is greater than 100 percent
- layer: fix merge logic (voxel, join)
Tags : Art & Design