Hideo Kojima's much-anticipated project, Physint, a spiritual successor to the Metal Gear series, is still a significant wait away, with Kojima himself estimating another "five or six years" before its release. This timeline was shared during his interview with Le Film Francais, where he also discussed his long-held desire to direct a movie, a dream he plans to pursue only after completing this new "action espionage" game. Since his high-profile departure from Konami in 2015, Kojima has been inundated with offers to develop games at his independent studio, yet he remains focused on his current slate of projects.
Kojima's comments were translated by ResetEra member Red Kong XIX, highlighting his commitment to Physint alongside Death Stranding 2. "Besides Death Stranding 2, there's also Physint in development. That will take me another five or six years," he stated. He expressed a keen interest in directing a film as a homage to cinema, noting, "I grew up with cinema. Directing would be, in a way, a tribute to it. Also, I'm getting older, and I'd prefer to do it while I'm still young!"
Physint was first announced by PlayStation Studios boss Herman Hulst in January 2024, but updates have been scarce since. Initially, Kojima suggested that Physint would blend elements of a movie, though he later clarified on X/Twitter that it would represent a new level of "Digital Entertainment" with movie-like qualities in its look, story, theme, cast, acting, fashion, and sound.
In addition to Physint, Kojima Productions is juggling multiple projects, including Death Stranding 2 and OD, a new IP developed in collaboration with Xbox Game Studios, featuring actress Hunter Schafer and filmmaker Jordan Peele. Furthermore, Kojima is involved in A24's film adaptation of the original Death Stranding.
Death Stranding 2: On The Beach is slated for release next month on June 26. The franchise's star, Norman Reedus, hinted in an IGN interview about the upcoming film adaptation, confidently stating he would play himself in the movie.
Adding to his creative legacy, Kojima recently disclosed a trove of discarded video game ideas, including a unique concept for a 'Forgetting Game,' where the protagonist loses important information and abilities if the player takes extended breaks. In a touching gesture, Kojima revealed he left behind a USB stick filled with game ideas for his staff to explore after his passing.