
Take-Two Interactive CEO Strauss Zelnick recently commented on the company's staggered platform release strategy, particularly concerning the highly anticipated Grand Theft Auto VI. Zelnick acknowledged that delaying the PC release of GTA 6 will cost the company approximately 40% of its projected revenue – the typical contribution from PC sales. However, Take-Two remains committed to its strategy of not releasing the game simultaneously across all platforms.
This approach aligns with the historical release pattern of the GTA series, where PC releases have consistently been delayed. This delay is partially attributed to Rockstar's complex history with the modding community. Importantly, Zelnick clarified that this decision is unrelated to any perceived decline in PlayStation 5 or Xbox Series X|S console sales; GTA 6's release strategy will not change this.
Assuming a fall 2025 release for other platforms, PC gamers can likely expect to wait until 2026 to play GTA 6. The game's release is highly anticipated, not only by Take-Two Interactive but by the entire gaming industry. The game's initial teaser trailer shattered several YouTube records, generating significant excitement. There's considerable hope that GTA 6 will surpass the $1 billion revenue mark, potentially boosting the performance of other companies and studios within the industry.