Game Informer's Legacy Ends After 33 Years
GameStop's decision to shutter Game Informer, a prominent gaming publication, has sent shockwaves through the industry. The August 2nd announcement, delivered via Twitter (X), marked the abrupt end of a 33-year run, leaving fans and professionals stunned. The statement acknowledged the magazine's long history, from the early days of pixelated games to today's advanced virtual worlds, thanking readers for their loyalty. While the print and online presence are gone, the spirit of Game Informer's passion for gaming endures.
The closure was immediate, with employees unexpectedly laid off on Friday following a meeting with GameStop's VP of HR. Issue #367, featuring Dragon Age: The Veilguard, will be the final issue. The website has been completely removed, replaced by a farewell message, effectively erasing decades of gaming history from the internet.
A Look Back at Game Informer's History
Game Informer, an American monthly video game magazine, launched in August 1991 as an internal newsletter for FuncoLand, later acquired by GameStop in 2000. Its online counterpart debuted in August 1996, initially closing around January 2001 before being relaunched in September 2003 with a redesigned format. A significant website redesign occurred in October 2009, introducing features like a media player and user reviews, alongside the launch of the "Game Informer Show" podcast.
In recent years, GameStop's struggles, stemming from declining physical game sales, significantly impacted Game Informer. Despite a temporary resurgence fueled by meme stock activity, GameStop continued implementing cost-cutting measures, including layoffs at Game Informer. The publication's recent return to direct subscriber sales offered a glimmer of hope, but ultimately proved insufficient to prevent its closure.
Employee Reactions and Industry Response
The sudden closure has resulted in widespread dismay among former employees, many expressing shock and disappointment on social media. Former staff, some with decades-long tenures, shared their memories and frustration over the lack of advance notice. Industry figures and organizations also voiced their sadness and respect for Game Informer's contribution to gaming journalism. The observation that GameStop's farewell message bore a striking resemblance to a ChatGPT-generated response further fueled the controversy.
Game Informer's closure signifies a significant loss for gaming journalism. Its 33-year legacy, filled with insightful coverage, reviews, and stories, leaves a void in the industry. While the publication may be gone, its impact on the gaming community will undoubtedly endure.