MachineGames, the studio behind Indiana Jones and the Great Circle, has confirmed a heartwarming detail: players won't be able to harm dogs in the upcoming game. This commitment to animal welfare sets a unique tone for the adventure. Let's delve into this decision and other game features.
No Harm to Our Four-Legged Friends in Indiana Jones and the Great Circle
A Dog Lover's Adventure
While video games frequently depict violence against animals, Indiana Jones and the Great Circle takes a different, more compassionate approach. Creative Director Jens Andersson explained to IGN, "Indiana Jones is a dog person." Despite the series' typically action-packed nature, the developers have ensured that Indy's interactions with dogs remain non-lethal. This marks a significant shift from MachineGames' previous titles, such as Wolfenstein, which featured animal combat.
Andersson further elaborated, "It’s a family-friendly IP in many ways," highlighting the conscious decision to maintain this gentler tone. "How do we do that well? Well, these are the kind of things that we do. We have dogs as encounters, but you don’t really hurt the dogs. You scare them away."
Launching December 9th on Xbox Series X|S and PC (PS5 release slated for Spring 2025), Indiana Jones and the Great Circle is set in 1937, bridging Raiders of the Lost Ark and The Last Crusade. Indy's quest begins with the recovery of stolen artifacts from Marshall College, taking him on a thrilling journey from the Vatican to the Egyptian pyramids and even the submerged temples of Sukhothai.
Indy's trusty whip remains a versatile tool, used for both traversal and combat against human foes as he navigates open-world-inspired environments. Rest assured, dog lovers: Indy's whip will remain firmly unused against canine companions throughout this adventure.
For a deeper dive into Indiana Jones and the Great Circle's gameplay, explore our related article below!