Following the announcement of Fable's delay to 2026, insider reports have surfaced indicating that the game is facing significant development challenges. Contrary to the official statement citing the need for additional polish, these reports suggest that the delay is due to deeper issues within the project.
Insider Extas1s has revealed that Playground Games is struggling with the ForzaTech engine, which was originally developed for racing games and is proving to be unsuitable for an open-world RPG like Fable. Extas1s further claims that early gameplay versions were "not particularly engaging," which has necessitated a major overhaul of many game mechanics and adjustments to the game's pacing.
Another source, HeisenbergFX4, paints an even bleaker picture of Fable's development. According to HeisenbergFX4, the game is far from completion, raising doubts about whether it will be ready by 2026. With plans to release Fable on PlayStation as well, Microsoft faces the pressure of meeting the high standards expected by Sony's audience. HeisenbergFX4 warns that after the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another failure with Fable.