This update addresses player feedback and implements several changes and bug fixes across various game modes in Call of Duty: Black Ops 6. Key changes include:
Zombies Mode:
- Reversal of Directed Mode Spawn Delay Change: Following community feedback regarding the January 3rd update, Treyarch has reverted the change that increased the time between zombie spawns in Directed Mode after five looped rounds. The spawn delay is now back to approximately 20 seconds.
- Citadelle des Morts Bug Fixes: Numerous bugs and glitches on the Citadelle des Morts map have been addressed, including issues with quest progression, visual effects, and crashes related to the Void Sheath Augment and Aether Shroud.
- Shadow Rift Ammo Mod Buffs: Significant buffs have been applied to the Shadow Rift Ammo Mod, increasing activation rates for normal, special, and elite enemies (with Big Game Augment), and reducing its cooldown timer by 25%.
Multiplayer Mode:
- Red Light, Green Light Adjustments: Increased XP awarded from match bonuses in this mode.
- Stability Improvements: Various stability fixes implemented across the multiplayer experience.
General Changes:
- Character Visual Fix: Resolved a visibility issue with Maya's "Joyride" Operator Skin.
- UI and Audio Fixes: Addressed visual glitches in the Events tab and audio issues with in-game event milestone banners.
Upcoming Changes:
- Season 2 Update (January 28th): Further bug fixes and changes are scheduled for release with the Season 2 update, including a fix for the Terminus speedrun exploit and the Vermin double-attack bug.
In summary: This update prioritizes player experience by addressing concerns about the Directed Mode changes in Zombies, significantly buffing the Shadow Rift Ammo Mod, and resolving various bugs across multiple game modes. Further improvements are planned for the upcoming Season 2 update.