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"Surviving R.E.P.O.: How to Kill or Escape All Monsters"

by Hunter May 15,2025

"Surviving R.E.P.O.: How to Kill or Escape All Monsters"

R.E.P.O. has become a standout horror game in the streamer community throughout 2025, captivating audiences with its unique array of monsters, each demanding specific strategies for survival. Below, you'll find a comprehensive guide to all the monsters in R.E.P.O. and the best ways to handle them.

Recommended Videos Table of contents

  • All Monsters in R.E.P.O.
    • Animal
    • Apex Predator (Duck)
    • Bang
    • Bowtie
    • Chef
    • Clown
    • Gnome
    • Headman
    • Hidden
    • Huntsman
    • Mentalist
    • Reaper
    • Robe
    • Rugrat
    • Spewer
    • Shadow Child
    • Trudge
    • Upscream

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal threat, dealing little damage. It's a non-combative creature, making it an easy target to eliminate.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains harmless unless provoked. If you're looking to earn some easy cash, lure it to the extraction zone and use the piston to crush it.

Bang

Threat Level: Medium

True to its name, the Bang is an explosive enemy that rushes towards you upon detection or attack, detonating on impact. To neutralize it, pick it up and throw it into water, lava, or acid. Strategically, you can also use Bangs to damage other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream itself is harmless, it can lead to secondary damage from environmental hazards. These creatures are slow and vulnerable during their scream, making them easy to sneak up on and attack.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it jumps and slashes with knives. Dodging its attack causes it to lose balance, providing a window for counterattacks.

Clown

Threat Level: High

The Clown is a formidable foe, using a height-adjusting laser beam and a charging melee attack. After firing its laser, it becomes momentarily stunned, offering a brief opportunity for escape or retaliation.

Gnome

Threat Level: Low

Gnomes move in groups and focus on destroying your loot rather than attacking you directly. They are weak and can be easily dispatched by slamming them against a wall or floor.

Headman

Threat Level: Low

The Headman, a floating head, is generally non-aggressive unless provoked by light. It's best to avoid shining lights on it to prevent any hostility.

Hidden

Threat Level: Medium

The Hidden appears as a cloud of black smoke and can stun you, causing you to drop your items. It's challenging to spot and kill, so hiding when you sense its presence is advisable.

Huntsman

Threat Level: Medium

The blind Huntsman reacts to sound, firing a deadly shotgun. It follows a set patrol route, making it easier to avoid than to confront.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like floating enemy, creates an anti-gravity field that levitates and then slams objects down. It can teleport, making it hard to escape. However, it's vulnerable to melee attacks, and other players can rescue you from its field.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid. It's best dealt with using guns and ranged weapons due to its strength.

Robe

Threat Level: High

Robe is fast and aggressive, chasing players relentlessly. Direct eye contact causes it to frenzy, increasing its speed and aggression. It's best to avoid looking at it and hide until it leaves.

Rugrat

Threat Level: Low

Rugrat scavenges for items and throws them at players if spotted. It's generally harmless but requires multiple people to lift and smash against a wall to kill.

Spewer

Threat Level: Medium

The Spewer chases players and vomits, which can cause you to vomit and damage nearby players or items. Grabbing and shaking it will make it retreat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is not threatening. Its low HP makes it an easy one-shot kill with most attacks.

Trudge

Threat Level: High

Trudge is slow but deadly, pulling players towards it for an insta-kill mace strike. It's best to hide and wait for it to move on, as killing it is resource-intensive.

Upscream

Threat Level: Medium

Upscreams travel in groups, grabbing and throwing players to cause damage and stun. They are vulnerable to most attacks, but the tranq gun is particularly effective, allowing you to stun, grab, and slam them.

For more tips and detailed information on R.E.P.O., be sure to check out The Escapist.