Updated on April 4, 2025: E.R.P.O. currently features only 4 monsters, each presenting unique challenges and requiring specific strategies for survival. Unlike typical survival horror games such as Pressure, E.R.P.O. empowers players with the ability to fight back and utilize various survival tactics against these formidable creatures. Below is a comprehensive guide on how to tackle all the monsters in E.R.P.O..
Table of Contents
- How to Beat All Monsters in E.R.P.O.
- Robe Guide (Ghost)
- Reaper Guide
- Apex Predator Guide (Duck)
- Huntsman
How to Beat All Monsters in E.R.P.O.
As E.R.P.O. continually introduces new monsters, it's wise to bookmark this page for regular updates. Here, you'll find detailed guides on how to deal with each monster. While each monster has a tailored strategy, you can also use a variety of weapons against them:
- Melee Combat: Equip weapons like the Machete or Hammer, available in the shop for 10k to 20k cash. These will appear in your next level, ready to be picked up with M1 and used to strike monsters. Be cautious with ranged monsters like the Huntsman. Employ hit-and-run tactics and carry healing packs to mitigate damage during melee engagements.
- Grenades and Mines: Purchase these from the shop as well. To deploy a Grenade, pick it up with M1, unscrew it with E, and either throw it or leave it to explode, dealing significant damage to weaker monsters and weakening tougher ones. Mines are set by placing them on the ground, waiting for a monster to trigger them.
- Monster Brawl: Cleverly, you can use one monster against another. Lure a Huntsman to shoot at another monster by running behind it and making noise through walking or voice chat. Similarly, manipulate Reapers during their attack to collide with other monsters, causing mutual damage.
Robe Guide (Ghost)
Screenshot by The Escapist
The Robe, a shadowy ghost, can be lethal upon contact. Evade it by crouching and hiding or by kiting it away from you. Using 2 Grenades or 2 Mines can effectively eliminate it, but avoid melee due to its high damage output. Be aware, Robe teleports and accelerates towards you if you stare at its mask.
Reaper Guide
Screenshot by The Escapist
The Reaper, recognizable by its ragged appearance and spinning sword arms, is less dangerous in melee than the Robe. Kite it or attack directly with melee weapons. A single grenade combined with a few hits can dispatch it, and grenades or mines can also stun it, making it easier to finish off.
Apex Predator Guide (Duck)
Screenshot by The Escapist
These adorable ducks are initially non-hostile but will turn aggressive if provoked, such as being grabbed or hit by falling objects. Once enraged, they fly and bite, relentlessly pursuing you. Your best strategy is to outrun them or use melee weapons for a quick kill. Grenades are an overkill option due to their low health.
Huntsman
Screenshot by The Escapist
The Huntsman, a blind marksman with a deadly gun, relies on sound to locate you. Avoid detection by crouching and staying silent, especially near him. Never attempt melee as his auto-aim can one-shot you. Strategically place mines or throw grenades while crouched to stun him for 6 seconds, giving you a window to attack with melee weapons.
This concludes our guide on surviving the monsters in E.R.P.O.. For additional in-game benefits, don't forget to check out our E.R.P.O. codes, and keep an eye on our upcoming class tier list for more strategic insights.