Home News Dragon Ball Multiverse Release Coming Soon

Dragon Ball Multiverse Release Coming Soon

by Samuel Jan 25,2025

Dragon Ball Project: Multi Release Date Set for 2025Bandai Namco's highly anticipated Dragon Ball MOBA, Dragon Ball Project: Multi, has revealed its 2025 release window following a successful beta test. This article delves into the announcement and provides further details on the game.

Dragon Ball Project: Multi - A 2025 MOBA Debut

Beta Test Concludes, 2025 Release Confirmed

The multiplayer online battle arena (MOBA) game, Dragon Ball Project: Multi, based on the beloved Dragon Ball franchise, is slated for a 2025 launch, as recently announced via its official Twitter (X) account. While a precise release date remains unconfirmed, the Bandai Namco Entertainment title is expected to arrive on Steam and mobile platforms. The developers expressed their gratitude for the participation in the recent regional beta test, stating the feedback will enhance the game's overall experience.

Dragon Ball Project: Multi Release Date Set for 2025Developed by Ganbarion, known for its One Piece game adaptations, Dragon Ball Project: Multi offers 4v4 team-based strategic gameplay. Players will control iconic Dragon Ball characters like Goku, Vegeta, Gohan, Piccolo, Frieza, and many more. Character strength increases throughout matches, allowing for powerful boss and player takedowns. Extensive customization options, including skins, entrance animations, and finishing moves, are also featured.

The MOBA genre represents a new direction for the Dragon Ball franchise, typically associated with fighting games (such as the upcoming DRAGON BALL: Sparking! ZERO from Spike Chunsoft). While initial beta feedback is positive, some concerns have been raised. Reddit users have described the MOBA as "simple" and "short," comparing it to Pokémon Unite. Despite this, the core gameplay has been deemed "decent fun."

Dragon Ball Project: Multi Release Date Set for 2025However, criticism has been leveled at the in-game currency system. One player cited the "store level" requirement linked to in-app purchases as overly grindy and potentially pushing players towards spending money. Other players, however, expressed positive sentiments towards the game's overall appeal.